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Mobile Game

Client: Klab Inc.
  • 3D Player Characters & Costume Making
  • 3D Enemies Modeling
  • Effects Making
  • 3D Animation Making
  • 3D Art Direction
Unity,Maya,Photoshop

Console Game

Client: Koei Tecmo Games
  • 3D Character Modeling
  • Rigging and Skin Weights
Maya,Photoshop,Substance Painter

Console Game

Client: Koei Tecmo Games
  • 3D Character Modeling
  • Rigging and Skin Weights
Maya, Photoshop, Substance Painter

Console Game

Client: Gemdrops Inc.
  • 3D Character Modeling
  • 3D Enemies Modeling
  • Rigging and Skin Weights
Maya, Photoshop,Substance Painter

Console Game

  • 3D Animation & Cutscene making
Maya, Photoshop

Mobile Game

Client: Bandai Namco Studios
  • 3D Animation
  • 3D Character Modeling
  • Rigging and Skin Weights
Maya, Photoshop

Console Game

Client: Square Enix
  • 3D Character Modeling
  • 3D Enemies Modeling
  • Rigging and Skin Weights
  • Unreal Engine R&D
Unreal Engine, Maya, Photoshop, Substance Painter, Zbrush

Mobile Game

Client: Colopl Inc.
  • 3D Character Modeling
  • 3D Assets Modeling
  • Rigging and Skin Weights
Unity, Maya, Photoshop

Anime

  • 3D Animation & Cutscene making
Maya, Photoshop

Netflix Original

  • 3D Character Modeling
  • Rigging and Skin Weights
Maya,Photoshop,Substance Painter

Anime

  • 3D Animation & Cutscene Making
  • Rigging and Skin Weights
Maya, Photoshop

Movie

  • 3D IP Collaboration
Maya,Photoshop

SAPPHIART, WHERE ART
CROSSES BORDERS.

THE COMPANY
Welcome to SapphiArt, a premier gaming studio based in Malaysia with over 15 years of dedicated experience in the gaming industry, specializing in the dynamic world of Japanese gaming culture. We embody the perfect synergy between Malaysia’s creative spirit and Japan’s gaming heritage. With a relentless pursuit of innovation and quality, we craft immersive gaming experiences that push boundaries and captivate audiences worldwide.
Connect With Us
SapphiArt Sdn Bhd (1513186-V) © 2025. All Rights Reserved.

SapphiArt Sdn Bhd (1513186-V) © 2025.
All Rights Reserved.